video games gallery from the last century

A B C D E F G H I J K L M N O P Q R S T U V W Y
3DGames
ArcadeMini
AtariClone
BarcodeGames
BlackPointFamil
BoardGames
Cameos
DickSmith
EasterEggs
ElectroMechanic
EmersonArcadia2
EroticGames
Famiclone
Gamate
GameController
GraphicsCards
IntertonVC4000F
Japan
Keychain
Kiosk
Kits
MSX1
MSX2
MSXturboR
MicroprocessorT
Microprocessors
NintendoToys
PC50xFamily
People
Piracy
Pocketeers
Prototypes
RadioShack
RetroRevival
SD2xxFamily
Sears
Simon
SpanishPongs
TVPong
TankCombat
Tetris
ToysToLife
TurboRacingDash
VHSVideoGames
VirtualPets
WatchesGames


Nintendo Toys

    Handhelds:22     Art


Beam Gun Duck Hunt

1976

Custom Gunman

1971

Custom Lever Action Rifle

1971

Custom Lion

1971

Custom Target

1971

Electro Bird

1970

Electro Poker

1970

Electro Safari

1970

Jumping Bottle

1970

Kosenju Custom Series

1971


The successor to the Kôsenjû SP series, these guns could shoot much farther (whereas the original could only shoot around 24 feet, this one could shoot to up to 300 feet).
The guns included a Lever Action Rifle and a Gun, the latter being the cheapest alternative.

The targets included Cutstom Gunman, Custom Lion and Custom Target.

Kosenju SP Gun

1970

Kosenju SP Rifle

1970

Kosenju SP Series

1970


Electronic toy guns that could shoot targets. The following products were a part of the series:

Gun - A handheld gun, this was the cheaper alternative to the product.
Rifle - A lot more expensive and larger.


The following targets were available: Electro Safari, Electro Bird, Jumping Bottle, Lion, Roulette, and Electro Poker.

Laser Clay Shooting System

1973


The Laser Clay Shooting System (レーザークレー射撃システム) is a light gun shooting simulation game created by Nintendo in 1973. The game consisted of an overhead projector which displayed moving targets behind a background; players would fire at the targets with a rifle, in which a mechanism of reflections would determine whether or not the laser shot from the rifle hit the target.

The concept behind the Laser Clay Shooting System came from Hiroshi Yamauchi, while Gunpei Yokoi was behind the development of the system. It was released in deserted bowling alleys in Japan in 1973; upon release, it was a commercial success. However, the success of the system quickly evaporated as a result of the 1973 oil crisis and the ensuing recession in Japan, which left Nintendo ¥5 billion in debt and on the verge of bankruptcy. In 1974, Yamauchi, in an attempt to revive Nintendo, released a smaller, cheaper version of the Laser Clay Shooting System, titled Mini Laser Clay. Deployed mostly in arcades, players shoot moving targets, provided by a 16mm film projector, at an arcade cabinet. This system featured several games and achieved significant success for Nintendo throughout the mid to late 1970s, which helped the company out of its financial situation.

Lion

1970

Nintendo Toys

Rabbit Coaster

1970

Roulette

1970

Shot Racer

1974

Ten Billion

1966

Ultra Coaster

1970

Ultra Hand

1966