The successor to the Kôsenjû SP series, these guns could shoot much farther (whereas the original could only shoot around 24 feet, this one could shoot to up to 300 feet).
The guns included a Lever Action Rifle and a Gun, the latter being the cheapest alternative.
The targets included Cutstom Gunman, Custom Lion and Custom Target.
Electronic toy guns that could shoot targets. The following products were a part of the series:
Gun - A handheld gun, this was the cheaper alternative to the product.
Rifle - A lot more expensive and larger.
The following targets were available: Electro Safari, Electro Bird, Jumping Bottle, Lion, Roulette, and Electro Poker.
The Laser Clay Shooting System (レーザークレー射撃システム) is a light gun shooting simulation game created by Nintendo in 1973. The game consisted of an overhead projector which displayed moving targets behind a background; players would fire at the targets with a rifle, in which a mechanism of reflections would determine whether or not the laser shot from the rifle hit the target.
The concept behind the Laser Clay Shooting System came from Hiroshi Yamauchi, while Gunpei Yokoi was behind the development of the system. It was released in deserted bowling alleys in Japan in 1973; upon release, it was a commercial success. However, the success of the system quickly evaporated as a result of the 1973 oil crisis and the ensuing recession in Japan, which left Nintendo ¥5 billion in debt and on the verge of bankruptcy. In 1974, Yamauchi, in an attempt to revive Nintendo, released a smaller, cheaper version of the Laser Clay Shooting System, titled Mini Laser Clay. Deployed mostly in arcades, players shoot moving targets, provided by a 16mm film projector, at an arcade cabinet. This system featured several games and achieved significant success for Nintendo throughout the mid to late 1970s, which helped the company out of its financial situation.