The Atari Cosmos was an unreleased product by Atari Inc. for the handheld/tabletop electronic game system market that uses holography to improve the display. It is similar to other small electronic games of the era that used a simple LED-based display, but superimposes a two-layer holographic image over the LEDs for effect. Two small lights lite up one or both of the holographic images depending on the game state. The system was never released, and is now a coveted collectors item.
These 3 games (Pro Ball, Pro Darts and Tronic 2) are completely finished production models, but the games never went into full production. All 3 of these were seen at Classic Gaming Expo 2004 and are fully working, boxed examples of what the games would have been... I was told there was a 4th game in this series as well.
Atari started and quickly stopped its new division: Atari Electronics Games.
Among the products were the Atari Touch Me handheld which was released in 1978 and coming in 1980 there would be two new handhelds based on the Atari licensed Space Invaders and Ataris own Breakout.
These new games would be managed through Ataris new offices in the Toy Building at 200 Fifth Ave in New York City.
However sluggish sales in the handheld market did not look favorable to Ataris management and the plug was pulled on Ataris new Electronics Games Division and with it the new handhelds.
Atari started and quickly stopped its new division: Atari Electronics Games.
Among the products were the Atari Touch Me handheld which was released in 1978 and coming in 1980 there would be two new handhelds based on the Atari licensed Space Invaders and Ataris own Breakout.
These new games would be managed through Ataris new offices in the Toy Building at 200 Fifth Ave in New York City.
However sluggish sales in the handheld market did not look favorable to Ataris management and the plug was pulled on Ataris new Electronics Games Division and with it the new handhelds.
Space Invaders and Super Breakout were additional games planned by Atari after the release of Touch Me. Atari wasnt impressed with the current sales of handheld games at the time, and decided to pull the plug on the project. Some non-working mock-ups of these exist, as well as the one box (I dont believe working examples were ever produced).
Mock-up production box for Space Invaders. Mentions that the LCD display would have had a
resolution of 32 x 32 pixels, and that it will need 2 9-volt batteries (written on the side).
Artist signature on the box art says: Flemate - Kelly